![]() – Disables itself when Enchance Character Edit is used – Takes Weapon scale edits by RaceMenu to the sheathed weapon to the drawn Weapons – Checks an actors skeleton on equipping a weapon, and corrects scale problems caused by Bethesda. – Provides a information tab with version information – Enables user to change weapon styles if “showracemenu” with RaceMenu is not an option for example if currently a Vampire or Enhanced Character Editvanilla user – The skeleton will be checked for the player character, if the player character does not use an XPMSE compatible skeleton all features will be disabled – NiOverride powered, for better support with other mods using NiOverride (NetImmerse mods can cause incompatibility problems) ![]() – Extensible Follower Framework 4 compatible for follower edits – ScalePositionRotation sliders for weapons “Sword Style”, “Axe Style”, “Sword Style (Left)” – Weapon styles for moving weapons ingame, sliders are named “Style”, ex. – The skeleton will be checked for the character in RaceMenu, if a character does not use an XPMSE compatible skeleton a notification will be shown and all features will be disabled – Conflict with any HDT Equipment everyone option based mod – XPMSE RaceMenu compatibilty, takes over changes from RaceMenu part to other transforming races like to Werewolf and Vampire Lords ![]() – Fixes HDT problems caused by some monsters skeletons ![]() – Fixes crashes caused by some monster skeletons ![]()
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